
Quick-Start Guide
17
Figure 5-8
Now, click and drag the open arrow icon on the right-hand side of the clip (Fig. 5-8)
until the clip spans at least 16 bars or so. There is insufficient space here to discuss the
clip title-bar tools in detail, but they are covered in Chapter Four of the Tracktion Reference
Manual.
If you play your edit now, you will hear the percussive loop repeat over a number of bars.
We now have an effective backing against which to do some recording. First though, we
shall take a quick look at adjusting the level and panning of the percussive track, and add-
ing a little delay (echo) to it.
Section 6: Mixing, and adding some effects
A fundamental part of bringing a song to life is the process of setting the levels of instru-
ments, vocals, and percussive sounds, such that the listener’s attention is drawn to the
sounds you wish to emphasise, while keeping other sounds
clearly audible. Effects such as reverb may be used to give
sounds a sense of position and space. Treatments such as
compression may be used to give sounds punch or weight,
without making them too loud. EQ can be used to boost the
bass of a kick drum, or maybe roll a little treble off an overly bright piano. In this section,
we will look at how levels and panning can be set for tracks, and how to add effects to them.
You may recall from Section Five that the right hand side of the track area is known as
the filter area, or filter section. This area serves as the mixing console for your edit, and each
track has its own mixer channel. By default this channel contains only a volume/pan con-
trol, a level meter, and the mute/solo buttons (Fig. 6-1).
Note: A filter is just Tracktion’s term for VST plug-ins. A filter can therefore be anything
from a reverb plug-in to a virtual synthesizer.
Figure 6-1
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